• NVIDIA Corporation (Santa Clara, CA)
    Principal DRAM Architect - GPU Memory Solutions page is loaded## Principal DRAM Architect - GPU Memory Solutionslocations: US, CA, Santa ... Posted Yesterdayjob requisition id: JR2006279NVIDIA is seeking a world-class Principal DRAM Architect to define,...packaging, and process technology, with a mission to co-optimize DRAM , GPU , and system architectures to achieve… more
    job goal (01/12/26)
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  • NVIDIA Corporation (Santa Clara, CA)
    A technology company is seeking a Principal DRAM Architect to drive the architecture and implementation of next-generation AI memory solutions. This role ... requires expertise in memory architecture and a strong background in DRAM technologies. The ideal candidate will collaborate with top vendors and contribute to… more
    job goal (01/13/26)
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  • NVIDIA Corporation (Santa Clara, CA)
    …a track record of delivering production services.* Deep understanding of memory hierarchies ( GPU HBM, host DRAM , SSD, and remote/object storage) and experience ... Principal Software Engineer - Large-Scale LLM Memory and...Rust for performance and Python for extensibility, Dynamo orchestrates GPU shards, routes requests, and manages shared KV cache… more
    job goal (01/13/26)
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  • Principal DRAM Architect

    NVIDIA (Santa Clara, CA)
    NVIDIA is seeking a world-class Principal DRAM Architect to define, drive, and deliver the architecture, roadmap, and implementation of next-generation AI ... design, advanced packaging, and process technology, with a mission to co-optimize DRAM , GPU , and system architectures to achieve unprecedented performance,… more
    NVIDIA (01/10/26)
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  • Principal Software Engineer - Large-Scale…

    NVIDIA (Santa Clara, CA)
    …track record of delivering production services. + Deep understanding of memory hierarchies ( GPU HBM, host DRAM , SSD, and remote/object storage) and experience ... Built in Rust for performance and Python for extensibility, Dynamo orchestrates GPU shards, routes requests, and manages shared KV cache across heterogeneous… more
    NVIDIA (01/10/26)
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