- Meta (Burlingame, CA)
- …people helping to define what that means. **Required Skills:** Graphics Software Engineer - Pipeline /Tooling, Reality Labs (Avatars) Responsibilities: 1. ... intersection of hardware, software and content.As a Graphics Software Engineer on the...and product teams across Meta to create real-time asset pipeline architecture 3. Build tools and pipelines for generating… more
- Meta (Burlingame, CA)
- …and we're the people helping to define what that means. **Required Skills:** Graphics Software Engineer - Pipeline /Tooling, Reality Labs (Avatars) ... shipping products at the intersection of hardware, software and content.As a Graphics Software Engineer on the Reality Labs (Avatars) team at Meta, you… more
- Meta (Burlingame, CA)
- …products.We are seeking a Software Engineer with a background in graphics and image rendering pipeline to drive the development of a cross-platform ... user interaction, asset pipelines, tooling, and performance optimization. **Required Skills:** Software Engineer - Graphics (Technical Leadership)… more
- General Motors (Mountain View, CA)
- …seamless integration into immersive experiences. We are looking for a mid-level Software Engineer who will contribute to developing, optimizing, and maintaining ... environment. + **Growth:** Gain experience with cutting-edge technologies in **3D graphics , cloud-based rendering, and automated asset pipelines** . **In this role… more
- The Walt Disney Company (Emeryville, CA)
- …tools that enable our film production and continuously extend artistic reach. As a Software Engineer on the GPU team, you will work on hardware-accelerated ... R&D department is looking for a motivated and skilled engineer to help develop the studio's interactive rendering architecture....do** + Develop, test, and support high performance 3D graphics software , using C++ mainly in a… more
- The Walt Disney Company (Emeryville, CA)
- …Tools Applications teams, which play a critical role in developing and maintaining the software and pipeline used by production artists to create our animated ... Pixar's Software R&D department (Tools) is responsible for advancing...animation, character simulation, FX, lighting, and rendering. As an engineer on one of these teams, you'll help shape… more