• UX Researcher , Qualitative

    Meta (Columbia, SC)
    research , and focused on influencing the future of Meta. **Required Skills:** UX Researcher , Qualitative Responsibilities: 1. Work closely with product ... **Summary:** Our UX Research team is designing for...different full-time roles across Meta.We use a variety of qualitative and quantitative methods to accomplish our goals, including… more
    Meta (05/17/24)
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  • CX UX Research Consultant - Remote

    Wolters Kluwer (Columbia, SC)
    …+ Strong knowledge or expertise in UX design principles, design thinking, Lean UX , and qualitative /quantitative research methods + Desire to learn and ... **CX UX Research Consultant - Remote R0042354**...**CX UX Research Consultant - Remote R0042354** **Job Summary:** We...grow with the team + Well versed in analyzing qualitative and quantitative research data with the… more
    Wolters Kluwer (06/14/24)
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  • Advanced User Researcher

    Honeywell (Fort Mill, SC)
    …Key Responsibilities + Work with the engineering, business representatives and other UX professionals, to perform Research with end users, external partners, ... Honeywell's User Experience Design team, researching and defining the UX requirements for to improve and introduce new products...gates of the product development process. + Fluency using qualitative and quantitative research methods, such as… more
    Honeywell (05/11/24)
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  • Experience Design Lead

    Concentrix (Columbia, SC)
    …extensive digital solutions (omni-channel, self-service, AI bots, etc.) + 8+ years CX or UX research experience + A minimum of a BA/BS degree in Psychology, ... workshops, etc. + Demonstrated experience with a wide variety of research methods (eg, interviewing, workshops, surveys, foundational, qualitative , etc.).… more
    Concentrix (06/06/24)
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  • Conversation Designer

    Meta (Columbia, SC)
    …for products in a cross-functional environment 15. Knowledge and understanding of how qualitative and quantitative research can improve your designs 16. Product ... until launch (and then some) 8. Create and prototype pre-visualizations to help communicate UI/ UX ideas 9. Give and solicit feedback from other designers in order to… more
    Meta (05/25/24)
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