• Senior Technical Animator, Camouflaj Game Studio

    Meta (Columbus, OH)
    …producers to develop and maintain performant real-time animations and characters within Maya and Unity. You'll create rigs, integrate assets into Unity, and develop ... teams. 2. Create rigs for characters and props. 3. Help integrate assets from Maya to Unity and troubleshoot issues. 4. Guide animation and character art teams on… more
    Meta (04/04/25)
    - Save Job - Related Jobs - Block Source
  • Senior Technical Artist, Game Studio

    Meta (Columbus, OH)
    …pipelines for the art team. The candidate will have an extensive knowledge of Maya and Unity and be well versed in modern technical art processes and standards. ... within the Unity development environment. 8. Working knowledge of Maya and Unity as well as Photoshop, Premier, and...as well as Photoshop, Premier, and Substance. 9. Experienced rigging and creating rigs for characters. 10. Knowledge of… more
    Meta (04/09/25)
    - Save Job - Related Jobs - Block Source
  • Supervising Animator

    ESPN, Inc. (Bristol, CT)
    …leading workflows and creatives + Experience in Unreal, Substance, ZBrush, Houdini, Maya , Blender + Expertise in C4D VFX techniques (dynamics, pyro, UV's) + ... Character animation experience (C4D / Maya / Reallusion iClone) + Character design / ZBrush...+ Character design / ZBrush sculpting experience + Character Rigging / Weighting experience in C4D or other +… more
    ESPN, Inc. (04/25/25)
    - Save Job - Related Jobs - Block Source
  • Senior Technical Artist - BigBox VR Game Studio

    Meta (Columbus, OH)
    …scripts and plugins with MEL, PyMEL, or Python. 16. Working knowledge of Maya and Unity as well as Photoshop, Premier, and Substance. 17. Experience structuring ... creation. 22. Understanding of graphics for rendering, modeling, texturing, shaders, rigging , animation, and lighting. 23. Experience profiling in-game assets and… more
    Meta (04/03/25)
    - Save Job - Related Jobs - Block Source
  • Animator

    Red Games Co. (Salt Lake City, UT)
    …anticipation, etc.). + Proficiency in animation software such as Spine, Unity Animator, Maya , Blender, or After Effects. + Familiarity with Unity or Unreal Engine ... + Experience with VFX animation (particles, effects, etc.). + Basic knowledge of rigging and skinning characters. + 3D modeling or texturing experience. + Scripting… more
    Red Games Co. (04/29/25)
    - Save Job - Related Jobs - Block Source
  • Manager of Production Design, Experiences

    Netflix (Los Angeles, CA)
    …a key liaison to AORs, design specialties such as Lighting, Graphics, AV, Rigging , Special Effects, Show Action, Show Control etc. to ensure design continuity. ... Google suite + Knowledge of digital design tools such as Sketch Up, Unreal, Maya , Rhino, Photoshop, Illustrator, etc. (note: we're not bound to a specific program),… more
    Netflix (04/28/25)
    - Save Job - Related Jobs - Block Source
  • Technical Artist, Metaverse Avatars

    Meta (Burlingame, CA)
    …a Technical Artist 6. Experience with Python, C# 7. Experience in character rigging technologies 8. Familiarity with Digital Content Creation tools such as Maya ... 9. Familiarity with game development engines such as Unity, Unreal 10. Experience collaborating on multi-disciplinary teams 11. Experience with real time asset implementation and optimization techniques 12. Experience communicating across team members… more
    Meta (04/22/25)
    - Save Job - Related Jobs - Block Source
  • AR/Glsl shaders 3D Technical Artist

    US Tech Solutions (Mountain View, CA)
    …of experience in one or more of the following software programs: Cinema 4D, Blender, Maya . + 2+ years of experience with JavaScript. + 2+ years of experience with ... or other web-based 3D frameworks. + 2+ years of experience in basic modeling, rigging , animation, and texture and lighting skills (with strong expertise in at least… more
    US Tech Solutions (04/18/25)
    - Save Job - Related Jobs - Block Source
  • Rigger

    Paramount (Los Angeles, CA)
    …+ Must be able to create fast rigs, minimum @ 24FPS real time playback in Maya with five keyed characters for both body and face + Develop a rigging ... system to rig bipedal character + Develop a system for transferring rigs between variants of the same character + Must be able to create character rigs compatible with current existing rigs + Design, test, and maintain character set-ups + Work with R&D to… more
    Paramount (04/15/25)
    - Save Job - Related Jobs - Block Source
  • CG Supervisor

    Sony Pictures Entertainment (Los Angeles, CA)
    …to ensure pipeline feasibility of assets within the animation production (Including rigging , animation, lighting, texturing, design, and FX) + Advise and support the ... in the gaps at any given stage of production. + In depth knowledge of Maya , Arnold, Nuke (Houdini a bonus!). + Previous supervisor experience on an animated feature… more
    Sony Pictures Entertainment (03/29/25)
    - Save Job - Related Jobs - Block Source
  • Senior Creative Technologist

    Duolingo (Pittsburgh, PA)
    …+ Advance our design and animation tool ecosystem (LLMs, Rive, Figma, Maya , Godot) through strategic upgrades, automation solutions, and best practice guidance, ... Experience with Rive (https://rive.app/) + General 3D Skills like modeling, texturing, rigging , and animating + An understanding of game design principles and player… more
    Duolingo (03/26/25)
    - Save Job - Related Jobs - Block Source
  • Crowds Artist

    The Walt Disney Company (Burbank, CA)
    …Engineering, and related fields, or equivalent experience + Understanding of rigging and animation techniques + Strong interest in Particle Systems, AI/Machine ... simulation, and behavior) + Experience with commercial graphics packages such as Maya and Houdini + Solid understanding of the production processes and pipelines… more
    The Walt Disney Company (03/13/25)
    - Save Job - Related Jobs - Block Source
  • Assistant Professor - Animation

    Stephen F. Austin State University (Nacogdoches, TX)
    …for animation short films and game environments. Proficiency in 3D modeling, rigging , texturing, shading, lighting, and animation is required. The ideal candidate ... Software expertise in two or more of the following is required: Blender, Maya , 3DS Max, Houdini, Unreal Engine, Unity, Cinema 4D, Zbrush, Nuke, Katana, Mari,… more
    Stephen F. Austin State University (03/04/25)
    - Save Job - Related Jobs - Block Source