• Development Editor

    Cengage Group (Providence, RI)
    …every day. To learn more, please see https://www.cengagegroup.com/about/inclusion-and-belonging/ The ** Development Editor ** in the Cengage | National Geographic ... Learning (NGL) Global ELL team supports the development of components/levels within a series, through all phases...of components/levels within a series, through all phases of development , under close direction from the Lead Content Developer,… more
    Cengage Group (10/10/25)
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  • Brown Alumni Magazine Editor & Publisher

    Brown University (Providence, RI)
    Job Description: The Editor & Publisher of the Brown Alumni Magazine (BAM) is an innovative, creative thinker with expertise in managing all facets of producing a ... consumer-oriented magazine with a primary readership of Brown University alumni. The Editor & Publisher develops, directs and manages all editorial, art and business… more
    Brown University (08/26/25)
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  • Principal Technical Artist

    Meta (Providence, RI)
    …reduce pain points, and speed up iteration cycles 2. Provide input on the ongoing development of the primary game engine, editor , and tooling to our cross ... functional partners on other teams 3. Maintain and adhere to a consistent art style and ensure technical requirements for assets are enforced 4. Optimize environments to keep artistic fidelity as high as possible while maintaining performance 5. Support the… more
    Meta (10/05/25)
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  • Agentic AI Architect - Marketing & Communications

    Nelnet (Providence, RI)
    …to join our Corporate Marketing & Communications team. This role will lead the development and execution of our AI strategy, with a strong focus on leveraging ... repetitive tasks and enhance content creation, personalization, and delivery. **Tool Development & Integration** * Design, build, and maintain AI-powered tools and… more
    Nelnet (10/01/25)
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  • UI/UX Game Designer, BigBox VR

    Meta (Providence, RI)
    …You have multiple years of experience designing and building interfaces in Unity Editor and are a trusted creative partner to the engineering team. You are ... products for Free-to-Play and Live Service games 15. Game or interaction development experience across multiple surfaces (console, mobile, VR, MR) 16. Experienced… more
    Meta (10/05/25)
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